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3D multimedia game that allows participants to interact with a computer graphic application (game) through a VR devices.

• The participant climbs on a platform, dons visor with a Virtual Reality head tracker that immerses the participant in fantastic virtual worlds that are custom-made for each company. This technology allows companies to present products, services or their corporate image in a way never seen before. This can be done as a passive presentation or as an interactive game application

• What is it used for? Virtual Reality allows participants to live a marvelous adventure, like getting to know a product inside-out or traveling through the human body to get a bird’s eye view of how a new medicine works. It is a high-impact solution and identifies the brand with state-of-the-art-technology.
Examples
YPF - Interactive Booth at the Oil & Gas Expo 2007
 
December 2007 - Argentina
At the Argentina Oil & Gas Expo, SIA Interactive developed a booth with several interactive activities for YPF via advertising agency Eitech.
Motorola & Tigo - Micropolis
 
March 2007 - Guatemala
SIA Interactive implements 3 games with an “outer space world” concept for brands Motorola and Tigo: RV Space Journey, SMS Space Race, and Simon Galactic Carpet.
Hugo Boss - University Roadshow
 
November 2005 - Spain
Hugo Boss launched its new fragrance, Energise. To coincide with the presentation of a new commercial, the agency Circus Event organized a roadshow at universities in Spain and Andorra with a virtual reality game developed by SIA Interactive.
U de las Américas - RV “Choose Your Path”
 
November 2005 - Chile
At the request of C3 Advertainment, SIA Chile presented the game “Choose your Path to the University” at the Universidad de las Américas booth, during the Santiago Book Fair.
Energizer - Virtual Reality at Expo Photo 2005
 
November 2005 - Argentina
For the 7th Exhibition of Photography Equipment and Systems, Photo 2005, JWT asked for a Virtual Reality development for the booth of its client Energizer.
La Primitiva - Looking for Pancho
 
May 2005 - Spain
The lottery La Primitiva was a sponsor at an important event held at the Universidad Complutense in Madrid. At the request of the agency Tactics Europe, SIA Interactive implemented an interactive virtual reality game.
Motorola - Expo Comm 2004
 
September 2004 - Argentina
Agency P-PeR called upon SIA Interactive to develop and implement 3 high-tech solutions for the booth of mobile phone manufacturer Motorola.
Stop de Sperm
 
June 2003 - Spain
From 9-14 June 2003, the XXVII Spanish Congress of Gynecology and Obstetrics took place at the Cantabria Festivals Palace in the city of Santander. At the request of the Gablons by Status agency, SIA España developed an entertaining Virtual Reality game f
Colgate - Total Protection
 
February 2003 - Argentina
At the request of Bustamante Publicidad, SIA Interactive developed a Virtual Reality game to introduce Colgate Total's new toothpaste formula. The promotion was performed at the Carrefour Argentina supermarket chain.
Licor 43 - The owl’s flight
 
December 2002 - Spain
Licor 43 developed an important promotional campaign for pubs and discos located in Galicia and Basque country, Spain. SIA España developed a Virtual Reality game called "The Owl´s Flight", based on the brand´s symbol.
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